hotlinetama.blogg.se

How to use bots in medieval engineers
How to use bots in medieval engineers












  • 14.4 Compass texture vs in-game look comparison.
  • 14.3 Explanation of Waypoint/Tag definition.
  • 14.2 Explanation of compass definition line by line.
  • 14.1 Creating compass texture atlas and setting coordinates for its elements.
  • 13.1 Description of available actions to set permissions for:.
  • 13 Permissions modding - what is/isn’t allowed to do in claimed areas.
  • 12.2 2 Creating fast travel texture override.
  • 12.1 1 Generate automatically based on terrain shape.
  • 10.2 Background generator (trees, mountains, roads.).
  • 9 Ambient sounds - day/night biome sounds.
  • 7.3.1.1 Procedural Environment definition.
  • 7.3 Biomes definitions (trees, plants and bots).
  • how to use bots in medieval engineers

  • 7.2 Surface material definitions (grass, sand, snow).
  • how to use bots in medieval engineers

  • 6 All planet related files overview and where to find them.
  • 4.9 Understanding how grass textures are made.
  • 4.3 Understanding how voxel textures are made.
  • 3.1 Opening mod and examining mods content.
  • how to use bots in medieval engineers

  • 3 General modding principles - how to make any mod.













  • How to use bots in medieval engineers