
14.4 Compass texture vs in-game look comparison. 14.3 Explanation of Waypoint/Tag definition. 14.2 Explanation of compass definition line by line. 14.1 Creating compass texture atlas and setting coordinates for its elements. 13.1 Description of available actions to set permissions for:. 13 Permissions modding - what is/isn’t allowed to do in claimed areas. 12.2 2 Creating fast travel texture override. 12.1 1 Generate automatically based on terrain shape. 10.2 Background generator (trees, mountains, roads.). 9 Ambient sounds - day/night biome sounds. 7.3.1.1 Procedural Environment definition. 7.3 Biomes definitions (trees, plants and bots).
7.2 Surface material definitions (grass, sand, snow).
6 All planet related files overview and where to find them. 4.9 Understanding how grass textures are made. 4.3 Understanding how voxel textures are made. 3.1 Opening mod and examining mods content.
3 General modding principles - how to make any mod.